001: Conversion


For our final second year project, we have been tasked with converting a board game we prosperously made in another module, into a C++ game. Our game is a tile placement strategy game, each player takes control of a rival power company and had to light up as much of the electric grid as possible. We went through many play sessions and I think that with some tweaks, it will transition well into a computer game. 


We first must identify any parts of the game that won't work, and any that need building on and improving. 

The game must also work with network capabilities, allowing for two or four player to match in a lobby and play a game against one another. 

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